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ARTWORK
PIXEL ART

Waterflame Logo

Megalopolis

Allyboss

Groovy Tower

Bastard Zone

Woodland Access

Battletown

Sunwalker

Houses

Victorian Tiles

Jungle Archer

Courier Town

Megalopolis Module Tower

Mainspring

Docks

Welkin Sphere

Theme of Skyworld

Frenetic Birds

Grind District

Altar

Scene

Populous District

Monolith Town

Dex Zero Ingame
DIGITAL ART, 3D & PHOTO MANIPULATION

Coasting

Surge

ProtoJet

CargoJet

Power Cell Concept Voxel Art

Seaside Voxel Art

Quiescent

Medusa Port

City Watchtowers

Trapped In Ice

Daus City

Nightmare

Stride

The Jungle
TYPOGRAPHY & COVERS

Surge album
Album art for "Surge", a mix between drawing, photo-manipulation and filter/color manipulation.

Waterflame Below
Artwork for my track "Below", a mix between drawing, photo-manipulation and filter/color manipulation.

Grid Voyage
80s inspired artwork for my track "Grid Voyage"

Boneyard
Artwork for my track "Boneyard"

Starfall
Artwork for my track "Starfall"

Hidden path full
Artwork for my track "Hidden Path"
DRAWINGS, SKETCHES & PAINTINGS

Future 2006

Stickbot Painting

Android concepts 2010

Arrived 2007

C.S.C 06

Sprain 2008

afterburners Concept Art 1 2008

Hero 2006

Tiny sea dragon 2006

Waiting 2006

Dex Orbit Concept art Eldan

Character 2006

Dex Orbit concept enviroment 2012

Stickbot Doodles

Stickbot Doodles 2

Stickbot Doodles 3

Chesstube 2005

Unknown horror

Battledamage 2006

Bombshock Bay Concept

Doodle concepts

Weapon doodles 2006

Dark 2006

Afterburners pilot 2008

pumpkins 2006

Outrun Level concept

Dex Orbit Early Concept

Layers 2006

Afterburners Concept Art 2

Head sucker 2006

Grumpygirl 2007

Future Guy 2007

Clockwork city 2006

Game Concept Doodle

Below game concept 2 2008

Below game concept 2008

Emokid 2006

Dex Orbit Concept Enemy

Sitting 2005

Love 2008

Game concept dresses 2007

Dex Zero Concept Doodles
Background art by RTIL
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