Music / SFX / sound design / pixel art / games
I am a self-taught video game composer and sound designer from Norway, best known for my work in games like "Castle Crashers", "Castle Storm", and "Geometry Dash." My love for creating music began in 2002, and I have not stopped since.
Between commissions for composition, sound effects and sound design, I have released 16 albums over the last 20 years and hundreds of individual tracks across multiple platforms. When not making music, I can be found working on videos, pixel art, and indie games.